Tiburon Unlimited returns for a second job. Despite the setbacks of the first job, our crew continues to move forward. A second faction receives a highlight, and a new employer hires the crew for a goods run. Will the ammo be easier than last episode’s milk run? Will it cost an arm and a leg to succeed? The suspense is almost unbearable!
David’s DM Note: I tend to reward ingenuity and thinking on the fly. The crew pulled a few plans out of nowhere, and thought well on their feet; because of this, I offered a Faustian Bargain near the end: Pay With Pain.