Team Gwar has the support of a unified Vegas, and finally takes the fight to the door of the Fomor Incursion. Which Lines will be crossed, and who will be changed by the conflict?

Team Gwar has made their choice of who will take on the mantle of the Dragon of Las Vegas. Without a perfect solution, they will need to tip the local balances of power to get what they need for the Ascension Ritual. Who will get screwed over this time?

Team Gwar takes in the sights of Vegas, unraveling the plots that drives the city’s factions against one another. Somehow they must find a person that will unite all of the factions against the common foe, but the agenda see mutually exclusive. Rumors of such an Allied entity exists, how will these Misfits Curry favor with such an ancient being?

Team NeoGwar arrives in Vegas, and sets to getting the lay of the land by consorting with nature spirits and investigating the pattern of disappearances that seems all too familiar. How does a group of horrors from the depths of the sea establish a foothold in a land-locked desert climate anyway?

Team Face struggles to maintain allies and prevent enemies while Team Gwar makes its moves against the Fomor. On the one hand are disgruntled mafiosos, on the other, an offended vampire sorceress. What’s going to happen next?

df13Team Face seeks to assist Obelisk’s efforts in securing a place as a supernatural nation to formalize the protection of the Supernatural Ozarks. To that end, three current signatories of the Unseelie Accords need to sponsor any new member, and Team Face will have to live up to its name to secure those favors.

villageThis new Season of Dresden Files opens with the introduction of a new Character! Also, new hints at the character of the Fomor. Can the past hint at the future?

goldgurpsThe finale has arrived. The Scorch family finds their mysterious employer, and he has one last mission for them. The one who started them on this path in the beginning now asks them to help prevent something that had a hand in destroying the old world. The danger is great, but the rewards are even greater. The payday of a large amount of gold (maybe a full McDuck worth!) that could fully restore the fortunes of the Scorches. All they have to do is confront an ancient evil. And maybe also a group of old enemies that would love to see the Scorches dead.

gurps5After having made contact with Lucille Scorch’s old spy associate (and old flame), the family must attempt to break in to a secure document vault of a rival nation to acquire top secret information that might exonerate their grandmother and clear the family name. But this is a highly secured installation, and no one can just walk in. The Scorches must put all of their skill into play to crack this vaul

airship1With a huge potential lead in their hands, the Scorch family disembarks across the great ocean to meet with an old contact of their Grandmother. The family decides to make the trip in the way preferred by the well to do of their world; a luxurious airship. But as the family settles in for the journey, they quickly find that this will not be a simple, uneventful trip. Personal intrigue, blackmail, and even some juicy societal shaming aim to plague the Scorch family as they travel through the skies.