GURPS: After the Bomb – Episode 3
After completing their objectives in the steaming jungles, the Scorch family returns home to bask in the fame of their success. But as they soon find out, some of the biggest danger isn’t found in the wilds, but in the heart of the city. They must now face the worst kind of attacks in their society; the social kind. Can they settle their business before family enemies ruin their current success?
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Now having a fresh lead on a potential treasure, the members of the Scorch family set off for the verdant jungle islands that used to be Japan. After a harrowing journey across the sea, they arrive at their destination ready to claim fortune and glory for their family. But they have to deal with inhospitable conditions, and natives who may or may not try to eat them. And to top it all off, it look like a rival treasure hunting team might have gotten there first.
Thousands of years after human civilization has fallen, a new civilization has risen in its place, consisting of the fauna of Earth uplifted by the virus that brought humanity down. In this new world steps in a powerful family; the Scorches. Led by their matriarch, Lucille Scorch, the family has fallen on very hard times. Now, the grandchildren of the Scorch family must turn to their society’s most beloved and dangerous pastime; delving into the old ruins of the human world for riches and prestige. An endeavor that might lead the Scorch grandchildren to more than they bargained for.
Obelisk gathers its resources to conduct a War Council discussing the Formorian threat. An unexpected guest arrives and forces its own agenda. Choices are made in this Season Finale!
Team Face has the book discovered by Team Gwar and hope to learn the secrets of the Fomor. But the translation could be quite difficult and taxing. Who can they trust to lend a hand?
Team Face goes about following more leads and encounters both a priest and clues to the Fomor Plot. They find and investigate a Fomor safehouse. What terrible secrets lurk inside?
Content Warning:
A new Face joins the ranks of the other Dresden team, with a little help from an old RPPR favorite. This one intents to be more of a friendly outlook regarding the Supernatural Ozarks. However, this friendliness is immediately challenged by a conflict between some of the local color and some denizens of the Nevernever. These folks have a have the urge to start a feud with a clan beyond their comprehension. Can Team Face Find a peaceful resolution?