Team Gwar has made their choice of who will take on the mantle of the Dragon of Las Vegas. Without a perfect solution, they will need to tip the local balances of power to get what they need for the Ascension Ritual. Who will get screwed over this time?
Team Gwar needs to solidify the Erlking’s support, and he demands that Obelisk prove itself worthy in a trial of the hunt. Trying to solve two problems at once, Team Gwar bargains for outside assistance to flush the one known as Knock out to the open for capture. Will this Formori threat prove to be too elusive?
Mira Glass, the director of Obelisk, seeks to have the organization be recognized by the Unseelie Accords. Team Gwar attempts to curry favor with an ancient entity, by trying to attend a classy art auction… in Arkansas.
In the aftermath of the Formor Attack on Hammond’s Tower, Team Gwar looks to fortify against the inevitable next altercation. They research their way to finding a cache of artifacts with supernatural value. But in Branson, Missouri, The Supernatural Finds you! What an Episode!
Obelisk gathers its resources to conduct a War Council discussing the Formorian threat. An unexpected guest arrives and forces its own agenda. Choices are made in this Season Finale!
Team Gwar takes the information from Team Face’s exploits against the Fomor, and plan to take the fight to the sea-dwelling interlopers. The team decides to heist their next shipment right off the interstate. How horrible can this plan go?
Content Warning: There is discussion of sexual assault in this episode.
Obelisk operates multiple teams of agents. One team, nicknamed Team Gwar, is filled with its most inhuman employees. A changeling, a man possessed by a goddess, a half-ghost, and a Valkyrie find themselves working together to protect the Ozarks from evil. Their first job is to investigate a series of odd incidents surrounding the local collegiate community. Of course not everything is as it appears..