The Small Folk at Top of the Rock have a plan to create an economy based on gambling and food crumbs. Before they open their casino, they need the help of an eccentric loner and then convince the other clans to buy into their gambling. How? Dance fighting, of course! Find out whose moves are the best in the campaign finale of Top of the Rock!

One of the Small Folk was captured by a bird! Flown far away from his name, Adrian must survive in the wilderness long enough for his comrades to mount a search and rescue effort to get him back.The journey will require crossing a highway, finding shelter, and locating the errant gremlin. However, every danger is also an opportunity…

Trout-whaling is a dangerous but respected tradition among the Small Folk in the Ozarks. It takes a crew of talented folk to reel in a monstrous trout, but every fish hauled in provides a bounty of food. The dangers are many but the need is great. Will everyone make it back?

A clan of Small Folk have emigrated to the chapel at Top of the Rock. It is a good dwelling but food is in short supply. A team of adventurous clan members embark on a quest to find delicious food, even if it means braving the cat in the pro shop or dealing with Crabgrass Johnson!

Bill created a new campaign using Microscope, a story telling game about world building, in order for us to play a game using Small Folk, a setting book for Fate Core. It’s part of the Wainscott genre, about tiny people living undetected in human dwellings. Several clans of brownies, gremlins, and other small folk living in the area around Top of the Rock, a golf course and resort. Who are these people and what is their culture? Find out as we establish it in this session!

Evidence gathered in Boston points to another cult ritual that involves alchemy. The investigators don’t know what the purpose of the ritual is or what will happen if the cult succeeds, but they know that it must be stopped. However, there is a price to pay even if the Armitage Inquiry succeeds.

A new document has led the team to Boston, to dig into the nefarious criminal underworld. As they prowl the streets looking for clues about the cult’s latest plot to end the world, they must also deal with murderous gangsters who do not like interlopers. What’s inside that skinny house?

NOTE: I messed up in the podcast episode ordering. This episode takes place between episode 10 and 11. Sorry!

The Armitage Inquiry zeroes in on a new front for the mysterious cult. At first it seems to be a group of scientific scholars, but the investigators know looks can be deceiving. Their secrets are held within a building but how will the Armitage team find a way in?

The team has uncovered a portal into another universe or rather, multiple portals into…somewhere else. They must find the Plateau of Leng, but to do so, they must travel through an extra-dimensional maze. There is a method to this madness and if the investigators can uncover it, they can find the way to their target. Destroying it and returning…that’s another story.

Miskatonic University’s unique team of investigators has found another documented linked to Dr. Armitage. This indicates the Society of Syncretic Inquiry is a potential threat. In order to learn more about the Society, they must either infiltrate it or break into their headquarters or perhaps both…